November 14, 2024

Information reaching Kossyderrickent has it that Lords of the Fallen reviews are ‘Mostly negative’.




If “Lords of the Fallen” sounds familiar to you as well, that’s because it shares its name with the 2014 game from developer Deck13 – but as the lack of a “2” or something similar might suggest, this Lords of the Fallen isn’t a sequel so much as a full on reboot. Those who played the original will definitely hear NPCs talk about some familiar (and sometimes nonsensical) setting terms like “The Rhogar” and “Adyr,” or see really cool and recognizable sights like the giant outstretched hand of a fallen god in the distance, but new developer Hexworks only used the most basic elements from the previous version. The good news is that this fresh story it’s telling using some refurbished, dusty bits is much better than its predecessor, and the world feels much more fleshed out. There’s some interesting characters here and there and some cool lore and worldbuilding to enjoy as you meet various factions that you can side with or work against, even if that stuff sometimes feels buried under a mountain of generic dark fantasy gobbledegook (like the super original concept of using “Charred Fingers” when invading other players’ world).


Lords of the Fallen is yet another entry in the action-RPG soulslike craze, complete with an unsettling fantasy setting, other players invading your game for some co-op or PvP goodness, and, of course, lots of dying. It makes use of the same sort of deadly third-person combat system full of dodge rolling, posture meters, and emoting over fallen enemies as a sign of utmost disrespect. A lot is borrowed from FromSoft classics (in this case, Dark Souls specifically), but there’s also quite a bit of unique stuff to get excited about, too. That includes things like some super cool dual-reality shenanigans, or a nifty magical lamp that lets you flay the souls right out of your enemies.


FromSoftware set an interesting standard for many souls-likes in how it handles multiplayer. In nearly all of its titles that support co-op, the mechanic is never as simple as most games where you just need to invite a friend or select an option on the menu. Just like the story, souls-likes enjoy making this mechanic a bit esoteric, but what about the new Lords of the Fallen? We already know this game features both co-op and PvP, but will it make engaging in these activities a chore like its inspirations? Trying to decide the best starting class in Lords of the Fallen is a tad troublesome. While the game may feature your favourite Soulslike staples such as “Generic knight” and “Fucked up guy who fights with a bucket”, there are a few classes that have a very similar stat spread and look to have somewhat samey roles. 


Lords of the Fallen (2014) was one of the first games to introduce Denuvo to PC gamers.


It was cracked by Italian crackers Conspiracy (CPY)


Its nice to see the 2023 reboot launch without Denuvo Malware.


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