December 11, 2024

Information reaching Kossyderrickent has it that Rockstar co-founder, Jamie King, joined the Portal Coin Advisory Board.




“We are truly thrilled at the addition of Jamie to our team and burgeoning ecosystem,” said Dan Keene, Chief Business Officer and Founding Team Member at Portal Foundation. “Jamie is of course a heavyweight in the business and will create immediate strategic value across multiple fronts for Portal,” he added.


Jamie King, one of the original founders of Grand Theft Auto maker Rockstar Games, has joined the Cayman Islands-based Portal Foundation as an advisor to help oversee the project’s crypto gaming efforts, Portal Chief Business Officer and founding team member Dan Keene shared exclusively with Decrypt.


“This is an exciting moment for Portal, as well as me personally,” King told Decrypt via email. “Portal is uniquely positioned in many ways to lead the future of web-based gaming functionality and to truly change the face of this emerging industry.


“This is an exciting moment for Portal as well as me personally,” said Jamie King. “Portal is uniquely positioned in many ways to lead the future of web-based gaming functionality and to truly change the face of this emerging industry. I hold unwavering confidence in the core team behind Portal. Working alongside them as an advisor, I’ve witnessed firsthand their technology, product development, and distribution expertise. They are an imposing team, and I’m honored to be part of their journey. Portal represents a significant leap forward in bridging the Web2 and Web3 gaming gap. Its innovative solutions and stellar team position it as a frontrunner in revolutionizing the gaming industry.”


Credited in over 85 video games (Producer, Exec Producer, VP of Development) and awarded a BAFTA for ‘Lifetime Achievement in Video Games,’ King also led the publishing of Take Two’s budget title series with 3rd party developers, including Gathering Of Developers. He recruited world-class talent, identified cutting-edge tech, and led the development of RAGE, a proprietary game engine shared across the organization, in addition to negotiating and directing multimillion-dollar ‘exclusive’ content for video game cutscenes, marketing materials, and sales assets, including celebrity voiceovers.


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